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A Rapier
A Shortbow and quiver of 20 arrows
A simple, serviceable steel dagger with a leather-wrapped handle and a slender switchblade that looks like a decorative fortuneteller's stick when closed so it can be displayed openly with no one the wiser. She keeps it hidden.
Leather Armor
Light Armor
Value 10 gp
AC: 11 + Dex modifier
Weight 10 lb
Value 10 gp
AC: 11 + Dex modifier
Weight 10 lb
Burglar’s pack
Includes a backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.
Thieve’s Tools
This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your Proficiency Bonus to any Ability Checks you make to Disarm traps or open locks.
Includes a Backpack, a Bedroll, a Mess kit, a Tinderbox, 10 torches, 10 days of Rations, and a Waterskin. The pack also has 50 feet of Hempen ropestrapped to the side of it.
Medium Armor
Value: 50 gp
AC: 14 + Dex modifier (max 2)
Stealth: Disadvantage
Weight: 45 lb
Value: 50 gp
AC: 14 + Dex modifier (max 2)
Stealth: Disadvantage
Weight: 45 lb
Tamra, like many Kor, wandered a loop of sacred/historical sites with her tight-knit, nomadic family in the southern canyonlands. Following a difficult decision to strike off on her own, she